Gameplay Programmer

Location: Montreal, QC
Date Posted: 28-06-2018
RESPONSIBILITIES:
  • Analyze, define and implement the required gameplay features;
  • Collaborate with game designers to refine gameplay features;
  • Work with game designers/level designers/animators to define the technical feasibility for each gameplay feature;
  • Help with improvements in designing and implementing new systems, or modifying existing systems;
  • Develop tools to provide efficient feature development during the production;
 
 QUALIFICATIONS:
  • Bachelor’s  degree  in  computer  science  or  computer  engineering,  or  equivalent  training and working experience;
  • 3+ years of work experience in the gaming industry;
  • Must have delivered at least 1 game as a gameplay programmer on a ‘AAA’ console title;
  • Strong programming skills in C/C++ and/or C#;
  • Experience developing tools, Engine development, or API architecture
  • Strong understanding of gameplay technologies,
  • Good knowledge of mathematics, physics, animation, artificial intelligence to implement gameplay features;
  • Experience in console development and Unity experience is a plus;
  • Must have a passion for playing and making games
  • Excellent communication skills 
 
DURATION:
  • Permanent
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